Quote:
Originally Posted by afs";p="
happy new year!
finally i finished my debug console!
now it enables us to trace through code and view debug outputs
independent from the players usb hardware, using my "debug interface"
instead.
the client side consists of size-optimized assembler code and only needs
512bytes of RAM.
the host side is a win32 console program which could easily be ported to
other operation systems.
regards,
wiRe
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Hello wiRe, thanks a lot for your hard work, i have a 9.0.48 nano clone if i can help in some don't doubt in contact me i will try to make the debug interface and if i can find something i will tell you.
regards from Colombia, and
!GO AHEAD!!!