Here is what I got so far when I start "the emulator" :
Sys Disk Writable[0]
User Disk Writable[1]
SYSTEM INIT!
Open File[C:\RESOURCE\BID\BMP0.BIN] Failed!
Open File[C:\RESOURCE\BID\BMP0.BIN] Failed!
INIT SYS BMP STYLE FAILED!
Open File[C:\RESOURCE\FONT\FT12.BIN] Failed!
Open File[C:\RESOURCE\FONT\FT16.BIN] Failed!
Open File[C:\RESOURCE\FONT\FT24.BIN] Failed!
OPEN ASCII WIDTH FILE[C:\RESOURCE\LANGUAGE\ENGLISH\CWIDTH12.BIN]FAILED!
OPEN ASCII WIDTH FILE[C:\RESOURCE\LANGUAGE\ENGLISH\CWIDTH16.BIN]FAILED!
OPEN ASCII WIDTH FILE[C:\RESOURCE\LANGUAGE\ENGLISH\CWIDTH24.BIN]FAILED!
OPEN LANG TRANS FILE[C:\RESOURCE\LANGUAGE\CHINESE\GBK2U.BIN]FAILED!
Open File[C:\RESOURCE\SID\STRINGID.BIN] Failed!
Open File[C:\RESOURCE\SID\STRINGID.BIN] Failed!
INIT SYS LANGUAGE FAILED!
BMP BUFF SIZE[6c90fc] , NEED SIZE[200000]
I use the LCD functions and query some info:
-> Pointer on framebuffer = 103ba6a0
-> LCD Width = 320 LCD Height = 240
So I still have good hope everything can be achieved

I am going to relocated the resource to the right directory and try to get rid of all those "failed" messages.
Once it's error-free, I will display the framebuffer to my SDL window .....