Thanks for the tip.
BTW. I found a perfect idea how to fix the audio, and I am just working on it. I made two almost identical compilations of SDK, but in one of them I artificially changed one value in the Codec_PowerOnInitial function. Then I compared the two BASE.RKW files in Total Commander, and found where this difference in code occurs. I got a correct address and found it in IDA Disassembler.
It's just a start, I have to figure this out, and find out whether this address differs much from the one in original FW.
The address in compiled SDK for Codec_PowerOnInitial is 600288C0. You may also do some experiments with this.
Well, the sdk is full of bugs, I got tons of warnings that some variables are not used (what a dirty waste). But we can clean it up after we get used to the structure of the system.
Last edited by flasher86; 16th Oct 2009 at 9:49 am.
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