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Old 12th Nov 2009, 4:11 am
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WIZARD WIZARD is offline
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Quote:
Originally Posted by photon40 View Post
1) I have a player with 2608a chip, can I develop for it?
Yes.
Quote:
Originally Posted by photon40 View Post
2) I am more into modifying the firmware (at least the main menu) as well as developing new applications/games. Is that possible?
Yes.
Quote:
Originally Posted by photon40 View Post
3) What compiler should I use? Can GCC for ARM do it?
I'm not sure if you can do it with GCC.
Quote:
Originally Posted by photon40 View Post
4) In what page, in this thread, should I start reading (47 pages are too much to follow)
Chapter I: "Looking for the SDK" - 1-6 pages
Chapter II: "First steps" - 7-17 pages
Read chapters I & II only if you're really interested in how we got those awesome tools and figure out how to use them.
Chapter III: "We're developers" 18-48 pages
Yes, it's long, but contains a lot of useful information.
I think it will not take more than 20 minutes to run through it.
Quote:
Originally Posted by photon40 View Post
5) Any instructions on how to compile and build games?
First of all, read the "Introduction of developing game for Rockchips 260X series" (it's inside the Rockchip SDK archive)
Write the source code using a C compilator, like Microsoft Visual Studio 2008 (use torrents)
Then install the FWTools v2.6.10 (ReadMe.txt) and generate some output files.
Install the Rockchip GDK, choose the settings and select your generated files from the previous step,
and hit the "Link" button to create the .rkp file.
Quote:
Originally Posted by photon40 View Post
6) Any instructions on how to compile/build the firmware? I know there is a custom firmware around , where can I get it.
Read the Chapter III.

If you have more questions or need a more detailed explanation, I'd be glad to help.

Good luck.
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Last edited by WIZARD; 12th Nov 2009 at 4:14 am.
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