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Hooray!!! Rockchip SDK!
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  #31 (permalink)  
Old 27th Feb 2009, 1:22 pm
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Default Re: Hooray!!! Rockchip SDK!


Yes, I'm programming on Pascal,
but have never worked with big C/C++ libraries,
I have no idea how to compile this SDK
using this weird ADS compiler.
I've nearly completed.
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  #32 (permalink)  
Old 27th Feb 2009, 1:42 pm
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completed with what`!
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  #33 (permalink)  
Old 27th Feb 2009, 2:08 pm
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hey WIZARD

Don't worry the other stuff, can you just PM us a link to the compiler please...
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  #34 (permalink)  
Old 27th Feb 2009, 2:09 pm
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Default Re: Hooray!!! Rockchip SDK!

sorry double post ops:
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  #35 (permalink)  
Old 27th Feb 2009, 2:32 pm
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me too pls!
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  #36 (permalink)  
Old 27th Feb 2009, 3:34 pm
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Can you pls upload the ads compiler only?!
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  #37 (permalink)  
Old 27th Feb 2009, 11:47 pm
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Default Re: Hooray!!! Rockchip SDK!

Thanks again WIZARD. :wink:

The source for .rkp snake is a VERY big help. I will look at tryng to complie this first.
I have a plan.
We could use the .rkp format to create a new media player or any app we want.
We could adapt the .RFW to create a "bootloader" for the rkp files. Then when we test we just need to drag and drop a rkp file, no need for Consumerupdate. a lot safer!

I want to look at stripping out all the stuff we dont need from the .rfw and just create a "bootloader" that goes straight to the "GAME" menu. Where we can launch new apps. WIZARD, does your player support Rock Games?

Good you know Russian WIZARD!
Good work is also going on this here:-
http://www.wasm.ru/forum/viewtopic.php?id=27246&p=5
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  #38 (permalink)  
Old 28th Feb 2009, 12:55 am
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Default Re: Hooray!!! Rockchip SDK!

WOW everyone, good discussion.
However, I'm no programmer so I can't add anything valuable to this. I'l just keep reading the posts in it
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  #39 (permalink)  
Old 28th Feb 2009, 3:59 am
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Default Re: Hooray!!! Rockchip SDK!

Yes, I'm learning Russian, because there're a lot of excellent Russian writers! 8)

I've tried to involve more people at this project,
because if a lot of people will be doing a brainstorm,
in that case our chances are rising! :P
There're a lot of professionals at this wasm.ru forum!
And they already have some results! :P

My player can play Rockchip games, but only these:
"Tanks", "Snake", "Pirates" and "Head Space".
I can't launch "Fighting Space" and "Rumble Cube".
So, the results are: my player supports all *.rkp were created for RK2608 (Tanks&Pirates)
and half from created for RK2606 (Snake&HeadSpace).
When I launch Snake/Headspace, screen is rotated, and buttons are weird.
Look:
:arrow: http://img520.imageshack.us/img520/1535/right.jpg
:arrow: http://img100.imageshack.us/img100/9959/wrongn.jpg
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  #40 (permalink)  
Old 28th Feb 2009, 11:15 am
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Default Re: Hooray!!! Rockchip SDK!

@knob: Good idea! :idea:

One enthusiast from wasm.ru forum (Rooman) found out that
at the RK225_Dict_08_28 folder there's a project file
Rockchip_Prj.Uv2, which was created
using Keil Professional Developer Kit. :wink:
Description:
:arrow: http://www.keil.com/c51/pk51kit.asp
We can use it for our purpose! :P
Download:
:arrow: http://www.mediafire.com/download.php?tzyzd5z45fz

P.S. I've noticed that keygen.exe contains a small trojan.
It's not very dangerous. Please delete this file after
you will generate a licence code.
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