Yes, the difference in what I posted was what is sent to IOMUX_SetPwmPort(). It should be unrelated, but since it sets bits in RegIOMuxB just like IOMUX_SetI2SType(), plus, it's a difference between good and bad FW, it might be worth a look. I'd test it if I could, but I'm not that far along.
I've read about Pin 18 (where the 0x40000 is sent) on RegIOMuxB, but I can't figure out exactly what it does: sdtaddr12_gpiof_sel (SDT/GPIO IO MUX control) 0: sdt addr12 1: gpiof Doesn't look like it would affect audio, but doesn't look much like it would be a PWM port, either. It looks like sending 0x40000 to RegIOMuxA disables the internal codec. But that doesn't happen, it just caught my eye in the docs. |
Can someone tell me, in the SDK, where the initial code is that spawns the GUI code. If I trace from main() or the linker's entry point, I never reach the GUI. Where is all this spawned, exactly?
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Maybe from some message-handler. I guess as soon as this RockCoreStart() is called the OS takes over. This should all be in the source.
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Working Links
Please read this topic:
http://mympx.org/forum/general-discu...ing-links.html P.S. Also test the new Wolf3D engine for Rockchips (3D Graphics! :eek: Awesome!) http://ypokhilko.vn.ua/apps/ |
Wolf3D
Let's test the new Wolf3D v0.2 demo-alpha version ! :rolleyes:
http://ypokhilko.vn.ua/apps/ P.S. I'll make an update to the Games&Apps archive soon. As you see, my links are to the Folders not to Archives; so the links will not become broken again. |
v0.3
New Wolf3D v0.3 is available now. Test, please. :rolleyes:
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Where can I get RK26 SDK
Where can I get RK26 SDK? How can I get started to develop? Do I need a special firmware? Do I need a JTAG? Does the MP4 has a USB bootloader by default? How can I enable it?
Thanks. |
Download
Quote:
http://mympx.org/forum/general-discu...ing-links.html |
Looks like I have to read the 47 pages to get what I am looking for. I appreciate if a kind wizard guide me to start development. I am experienced embedded system developer and I think this platform is good to play with.
1) I have a player with 2608a chip, can I develop for it? 2) I am more into modifying the firmware (at least the main menu) as well as developing new applications/games. Is that possible? 3) What compiler should I use? Can GCC for ARM do it? 4) In what page, in this thread, should I start reading (47 pages are too much to follow) 5) Any instructions on how to compile and build games? 6) Any instructions on how to compile/build the firmware? I know there is a custom firmware around , where can I get it. Thanks for you all for the great job! |
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Regards |
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