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-   -   Hooray!!! Rockchip SDK! (http://mympx.org/forum/general-discussion/43348-hooray-rockchip-sdk.html)

Molitor 25th Oct 2009 6:28 pm

Yes, the difference in what I posted was what is sent to IOMUX_SetPwmPort(). It should be unrelated, but since it sets bits in RegIOMuxB just like IOMUX_SetI2SType(), plus, it's a difference between good and bad FW, it might be worth a look. I'd test it if I could, but I'm not that far along.

I've read about Pin 18 (where the 0x40000 is sent) on RegIOMuxB, but I can't figure out exactly what it does:

sdtaddr12_gpiof_sel (SDT/GPIO IO MUX control)
0: sdt addr12 1: gpiof

Doesn't look like it would affect audio, but doesn't look much like it would be a PWM port, either.

It looks like sending 0x40000 to RegIOMuxA disables the internal codec. But that doesn't happen, it just caught my eye in the docs.

Molitor 29th Oct 2009 5:53 am

Can someone tell me, in the SDK, where the initial code is that spawns the GUI code. If I trace from main() or the linker's entry point, I never reach the GUI. Where is all this spawned, exactly?

AleMaxx 29th Oct 2009 7:45 am

Maybe from some message-handler. I guess as soon as this RockCoreStart() is called the OS takes over. This should all be in the source.

WIZARD 3rd Nov 2009 7:49 am

Working Links
 
Please read this topic:
http://mympx.org/forum/general-discu...ing-links.html

P.S. Also test the new Wolf3D engine for Rockchips (3D Graphics! :eek: Awesome!)
http://ypokhilko.vn.ua/apps/

WIZARD 5th Nov 2009 12:22 pm

Wolf3D
 
Let's test the new Wolf3D v0.2 demo-alpha version ! :rolleyes:
http://ypokhilko.vn.ua/apps/

P.S. I'll make an update to the Games&Apps archive soon.
As you see, my links are to the Folders not to Archives;
so the links will not become broken again.

WIZARD 9th Nov 2009 10:26 am

v0.3
 
New Wolf3D v0.3 is available now. Test, please. :rolleyes:

photon40 11th Nov 2009 4:05 am

Where can I get RK26 SDK
 
Where can I get RK26 SDK? How can I get started to develop? Do I need a special firmware? Do I need a JTAG? Does the MP4 has a USB bootloader by default? How can I enable it?

Thanks.

WIZARD 11th Nov 2009 11:47 am

Download
 
Quote:

Originally Posted by photon40 (Post 284048)
Where can I get RK26 SDK? How can I get started to develop? Do I need a special firmware? Do I need a JTAG? Does the MP4 has a USB bootloader by default? How can I enable it?

Thanks.

Download links for SDK:
http://mympx.org/forum/general-discu...ing-links.html

photon40 11th Nov 2009 11:48 pm

Looks like I have to read the 47 pages to get what I am looking for. I appreciate if a kind wizard guide me to start development. I am experienced embedded system developer and I think this platform is good to play with.

1) I have a player with 2608a chip, can I develop for it?
2) I am more into modifying the firmware (at least the main menu) as well as developing new applications/games. Is that possible?
3) What compiler should I use? Can GCC for ARM do it?
4) In what page, in this thread, should I start reading (47 pages are too much to follow)
5) Any instructions on how to compile and build games?
6) Any instructions on how to compile/build the firmware? I know there is a custom firmware around , where can I get it.

Thanks for you all for the great job!

AleMaxx 12th Nov 2009 4:11 am

Quote:

1) I have a player with 2608a chip, can I develop for it?
I think so, the folder "RK225_Dict" (in the SDK archive) contains the rk2608 firmware afaik.
Quote:

2) I am more into modifying the firmware (at least the main menu) as well as developing new applications/games. Is that possible?
The firmware is in there (see above).
Quote:

3) What compiler should I use? Can GCC for ARM do it?
I havent been working on the rk2608 but I think its a 8051 + zsp400 dsp combo. So you will need those compilers.
Quote:

4) In what page, in this thread, should I start reading (47 pages are too much to follow)
I recommend reading the source and I think there is a rk2608 datasheet available somewhere.
Quote:

5) Any instructions on how to compile and build games?
Ask wizard or knob, I think there is some special app available that lets you compile rkp-games.
Quote:

6) Any instructions on how to compile/build the firmware? I know there is a custom firmware around , where can I get it.
There should be some kind of Makefile or project file in the firmware source so you might just try that.

Regards


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